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- #Open cities mod skyrim Patch#
- #Open cities mod skyrim full#
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- #Open cities mod skyrim Pc#
Throughout the whole episode, Arthmoor often stated that his Oblivion gates were in fact lore-friendly, adding that Bethesda only programmed, modeled, and animated the gates crumbling into pieces after being closed because.
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#Open cities mod skyrim Patch#
Everybody is happy, right? Not quite.Īrthmoor didn't implode like we'd all though he would and eventually things calmed down and Arthmoor even "authorized" an Official Gate Removal Patch to be made by one of his supporters with the warning that he will not be supporting it and that people should only use this authorized patch because other, unauthorized patches are in fact likely to break your game. It is a completely independent, third-party mod. Additionally, the patch used absolutely no resources from Open Cities. This patch required Arthmoor's Open Cities and in fact wouldn't even do anything without it. He went on to caused a lot of noise on the Bethesda forums, and after a few days Upmarket Mango's version was banned from the Workshop.Īfter that, goon Ardeus released a patch for Open Cities that removed the Oblivion gates. He also called Something Awful a warez site and a den of pirates and thieves. He railed against what he called a "stolen mod" and called Upmarket Mango a thief and a liar who was in on a conspiracy to drive him away from modding and Destroy Modding Forever.
#Open cities mod skyrim full#
Goon Upmarket Mango took Arthmoor's mod, removed the Oblivion gates, and put it up for download on the Steam Workshop with full credit and praise to Arthmoor. These supporters very often stated how thankful we should be that these talented demi-gods, with their vast, arcane knowledge on modding, would even bless us with an ounce of their talent, and without them the entire community around these games would fall apart and die because literally nobody else can do what they do (no, really, people were actually saying this). This led to lots of arguing and bitching between people who didn't want the gates forced upon them (everyone), and a group of "veteran modders" (including Arthmoor) and their associated entourage of supporters. They don't even make sense from a lore perspective.Ī lot of people didn't like this and wanted Arthmoor to remove the gates or at least make them optional but he refused, saying he wouldn't compromise his "artistic vision". They also look like shit and have terrible textures. These gates stand out because they're large and are placed in the middle of each city. Towards the end of June, Arthmoor released an updated version of Open Cities that added standing Oblivion gates to each of the major cities. Open Cities gets rid of the loading screen between the game world and each of the major cities by transferring the cities to the main game world, allowing for a seamless transition between city and wilderness. There's a popular mod for Skyrim called Open Cities that is made by a modder called Arthmoor. He painted a dangerous world (using lots of sensationalist language) where mod pirates delivered precise and tactical strikes against people using virus-ladden mod bombs, and the esteemed modding community would be gripped in a cold war where both sides stockpiled these virus-mod-bombs until eventually it all blew up and we'd all die or something. On the Bethesda forums (and other places) he was going on and on about what a dangerous precedent Bethesda had set by siding with Ardeus and how we damned goons ruined the community. Arthmoor was obviously not happy with this and it seemed like he was going to implode at any moment. There was lots and lots and lots of internet-lawyering to be had and eventually both Ardeus and Arthmoor got in contact with Peter Hines, a community manager for fucking vice president of Bethesda, who ended up siding with Ardeus on the issue. Thank you.Arthmoor went on the offensive, saying our (modding) days were over, that he's going to sue Something Awful, and that we better watch ourselves because THE GUILD will be coming after us.
#Open cities mod skyrim Pc#
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